full transcript

From the Ted Talk by Philip Rosedale: Life in Second Life

Unscramble the Blue Letters

So it gives you an idea of scale. Now, it's expanding very rapidly — about five percent a month or so right now, in terms of new servers being added. And so of course, radically unlike the real wolrd, and like the Internet, the whole thing is einpxadng very, very quickly, and historically enlentlxaiopy. So that sort of space exploration thing is matched up here by the amount of content that's in there, and I think that amount is critical. It was critical with the varutil world that it be this space of truly infinite possibility. We're very sensitive to that as humans. You know, you know when you see it. You know when you can do anything in a scape and you know when you can't. Second Life toady is this 20,000 mhenaics, and it's about 100 million or so user-created objects where, you know, an object would be something like this, possibly irveticatne. Tens of millions of them are thinking all the time; they have code ahattced to them. So it's a really large world already, in tmers of the amount of stuff that's there and that's very important. If anybody plays, like, World of Warcraft, World of Warcraft comes on, like, four DVDs. Second Life, by comparison, has about 100 terabytes of user-created data, making it about 25,000 times larger.

Open Cloze

So it gives you an idea of scale. Now, it's expanding very rapidly — about five percent a month or so right now, in terms of new servers being added. And so of course, radically unlike the real _____, and like the Internet, the whole thing is _________ very, very quickly, and historically _____________. So that sort of space exploration thing is matched up here by the amount of content that's in there, and I think that amount is critical. It was critical with the _______ world that it be this space of truly infinite possibility. We're very sensitive to that as humans. You know, you know when you see it. You know when you can do anything in a _____ and you know when you can't. Second Life _____ is this 20,000 ________, and it's about 100 million or so user-created objects where, you know, an object would be something like this, possibly ___________. Tens of millions of them are thinking all the time; they have code ________ to them. So it's a really large world already, in _____ of the amount of stuff that's there and that's very important. If anybody plays, like, World of Warcraft, World of Warcraft comes on, like, four DVDs. Second Life, by comparison, has about 100 terabytes of user-created data, making it about 25,000 times larger.

Solution

  1. virtual
  2. expanding
  3. interactive
  4. today
  5. exponentially
  6. terms
  7. space
  8. attached
  9. world
  10. machines

Original Text

So it gives you an idea of scale. Now, it's expanding very rapidly — about five percent a month or so right now, in terms of new servers being added. And so of course, radically unlike the real world, and like the Internet, the whole thing is expanding very, very quickly, and historically exponentially. So that sort of space exploration thing is matched up here by the amount of content that's in there, and I think that amount is critical. It was critical with the virtual world that it be this space of truly infinite possibility. We're very sensitive to that as humans. You know, you know when you see it. You know when you can do anything in a space and you know when you can't. Second Life today is this 20,000 machines, and it's about 100 million or so user-created objects where, you know, an object would be something like this, possibly interactive. Tens of millions of them are thinking all the time; they have code attached to them. So it's a really large world already, in terms of the amount of stuff that's there and that's very important. If anybody plays, like, World of Warcraft, World of Warcraft comes on, like, four DVDs. Second Life, by comparison, has about 100 terabytes of user-created data, making it about 25,000 times larger.

Frequently Occurring Word Combinations

ngrams of length 2

collocation frequency
virtual world 9
virtual worlds 8
experience information 3
space exploration 2
united states 2
virtual space 2
life today 2
consume information 2
human beings 2
social creatures 2
digital cameras 2
grand scheme 2
real world 2
studied physics 2

Important Words

  1. added
  2. amount
  3. attached
  4. code
  5. comparison
  6. content
  7. critical
  8. data
  9. dvds
  10. expanding
  11. exploration
  12. exponentially
  13. historically
  14. humans
  15. idea
  16. important
  17. infinite
  18. interactive
  19. internet
  20. large
  21. larger
  22. life
  23. machines
  24. making
  25. matched
  26. million
  27. millions
  28. month
  29. object
  30. objects
  31. percent
  32. plays
  33. possibility
  34. possibly
  35. quickly
  36. radically
  37. rapidly
  38. real
  39. scale
  40. sensitive
  41. servers
  42. sort
  43. space
  44. stuff
  45. tens
  46. terabytes
  47. terms
  48. thinking
  49. times
  50. today
  51. virtual
  52. warcraft
  53. world